3D VFX / PRODUCT
Texturing, Lighting, Animation, Rendering
Product & Toy Development
Hasbro, INC.
Digital Model Artist
2020-Present
My digital renderings support the development and marketing of manufacturable items including action figures, vehicles, creatures, and accessories. I work with brands such as Marvel, Star Wars, Ghostbusters, and G.I. Joe. I specialize in texturing, lighting, and rendering, but my day-to-day includes CAD/sculpt manipulation and animation via rig. I collaborate closely with departments like design, sculpting, and engineering to execute product deliverables.
RECENT PROJECT
GHOSTBUSTERS / HASLAB
Responsible for: 3D product animations of trap, pedal, and PKE meter
Intensive collaboration with engineers, designers, post-production team, and overseas manufacturers
Software
Savannah College of ARt and Design
BFA Visual Effects
Double Minor Animation and Music Composition
4.0 GPA Summa Cum Laude
2016-2020